NVIDIA 2008

GeForce GTX 260

Summary

NVIDIA released the GeForce GTX 260 in 2008. This graphics card features the GT200 GPU, manufactured on a 65nm process. It comes equipped with 896 MB GDDR3 memory on a 448-bit interface, delivering up to 111.9 GB/s of bandwidth. The GPU operates at 576 (1242) MHz with a theoretical compute performance of 715.4 GFLOPS. The card connects via PCIe2.0 and requires 6pin(x2) external power. It supports DX10.

Performance

GPU Clock 576 (1242) MHz
Memory Clock 1998(999)
Shader Performance 715392 MFLOPS
Pixel Fillrate 16128 MP/s
Texel Fillrate 36864 MT/s

Memory

Memory Size 896 MB
Bus Width 448-bit
Memory Type GDDR3
Max Bandwidth 111888 MB/s

Architecture

GPU Chip GT200
Core Config 192 SP; 64 TMU; 28 ROP
Vertex Processors 192
Process Size 65nm
Transistors 1.4b

Compatibility

DirectX DX10
Bus Slot PCIe2.0
External Power 6pin(x2)

Release

Release Year 2008
Launch Price Highend

Performance to Price

Worse Better

Performance Comparison

Shader Performance (MFLOPS)

Memory Bandwidth (MB/s)

Game Performance Estimates

FPS estimates scaled from RTX 3060 benchmark data. Actual results vary based on CPU, drivers, and game updates.

Cyberpunk 2077

2020
Medium
5
FPS
High
4
FPS
Ultra
3
FPS

Red Dead Redemption 2

2019
Medium
4
FPS
High
3
FPS
Ultra
3
FPS

GTA V

2015
Medium
8
FPS
High
7
FPS
Ultra
5
FPS

Fortnite

2017
Medium
9
FPS
High
7
FPS
Ultra
5
FPS

Valorant

2020
Medium
21
FPS
High
18
FPS
Ultra
14
FPS

Counter-Strike 2

2023
Medium
10
FPS
High
8
FPS
Ultra
6
FPS

Call of Duty: MW III

2023
Medium
7
FPS
High
6
FPS
Ultra
4
FPS

Apex Legends

2019
Medium
8
FPS
High
7
FPS
Ultra
5
FPS

Elden Ring

2022
Medium
3
FPS
High
3
FPS
Ultra
3
FPS

Hogwarts Legacy

2023
Medium
4
FPS
High
3
FPS
Ultra
2
FPS

The Witcher 3

2015
Medium
8
FPS
High
6
FPS
Ultra
4
FPS

Baldur's Gate 3

2023
Medium
5
FPS
High
4
FPS
Ultra
3
FPS
60+ FPS (Smooth) 30-59 FPS (Playable) <30 FPS (Low)