NVIDIA 2006

GeForce 8800GTX

Summary

NVIDIA released the GeForce 8800GTX in 2006. This graphics card features the G80 GPU, manufactured on a 90nm process. It comes equipped with 768 MB GDDR3 memory on a 384-bit interface, delivering up to 86.4 GB/s of bandwidth. The GPU operates at 575 (1350) MHz with a theoretical compute performance of 518.4 GFLOPS. The card connects via PCIe16X and requires 6pin(x2) external power. It supports DX10.

Performance

GPU Clock 575 (1350) MHz
Memory Clock 1800(900)
Shader Performance 518400 MFLOPS
Pixel Fillrate 13800 MP/s
Texel Fillrate 18400 MT/s

Memory

Memory Size 768 MB
Bus Width 384-bit
Memory Type GDDR3
Max Bandwidth 86400 MB/s

Architecture

GPU Chip G80
Core Config 128 SP; 32 TMU; 24 ROP
Vertex Processors 128
Process Size 90nm
Transistors 681m

Compatibility

DirectX DX10
Bus Slot PCIe16X
External Power 6pin(x2)

Release

Release Year 2006
Launch Price Enthusiast

Performance to Price

Worse Better

Performance Comparison

Shader Performance (MFLOPS)

Memory Bandwidth (MB/s)

Game Performance Estimates

FPS estimates scaled from RTX 3060 benchmark data. Actual results vary based on CPU, drivers, and game updates.

Cyberpunk 2077

2020
Medium
3
FPS
High
3
FPS
Ultra
2
FPS

Red Dead Redemption 2

2019
Medium
3
FPS
High
2
FPS
Ultra
2
FPS

GTA V

2015
Medium
6
FPS
High
5
FPS
Ultra
4
FPS

Fortnite

2017
Medium
7
FPS
High
5
FPS
Ultra
3
FPS

Valorant

2020
Medium
15
FPS
High
13
FPS
Ultra
10
FPS

Counter-Strike 2

2023
Medium
8
FPS
High
6
FPS
Ultra
4
FPS

Call of Duty: MW III

2023
Medium
5
FPS
High
4
FPS
Ultra
3
FPS

Apex Legends

2019
Medium
6
FPS
High
5
FPS
Ultra
4
FPS

Elden Ring

2022
Medium
2
FPS
High
2
FPS
Ultra
2
FPS

Hogwarts Legacy

2023
Medium
3
FPS
High
2
FPS
Ultra
2
FPS

The Witcher 3

2015
Medium
5
FPS
High
4
FPS
Ultra
3
FPS

Baldur's Gate 3

2023
Medium
4
FPS
High
3
FPS
Ultra
2
FPS
60+ FPS (Smooth) 30-59 FPS (Playable) <30 FPS (Low)

Notes

First to support DX10, and to use a unified pixel/vertex/geometry shader architecture.